Android Studio – 46 – Handling Images and Media MCQ

Android Studio – 46 – Handling Images and Media

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1. What is the primary purpose of handling images and media in Android apps?

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2. Which file formats are commonly used for images in Android apps?

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3. What is the recommended resolution for app images in Android?

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4. How can you add image resources to an Android app?

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5. What is the purpose of the “res/drawable” directory in Android projects?

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6. What is the advantage of using vector drawable images in Android?

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7. How can you add a vector drawable image to an Android app layout?

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8. What is the purpose of using image assets in Android Studio?

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9. How can you import image assets in Android Studio?

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10. What is the purpose of using the “res/drawable” directory for images in Android?

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11. How can you provide multiple versions of an image for different screen densities in Android?

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12. What is the recommended naming convention for image files in Android’s “res/drawable” directory?

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13. What is the primary purpose of using image compression in Android apps?

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14. How can you optimize images for Android apps?

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15. What is the purpose of using the “ImageView” widget in Android layouts?

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16. How can you load an image into an “ImageView” programmatically in Android?

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17. What is the primary purpose of using a media player in Android apps?

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18. How can you play audio files in Android using a media player?

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19. What is the purpose of using a media controller in Android media playback?

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20. How can you add a media controller to a media player in Android?

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21. What is the recommended approach for handling media playback in Android?

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22. What is the purpose of using the “VideoView” widget in Android layouts?

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23. How can you play video files in Android using a “VideoView”?

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24. What is the recommended approach for handling media files in Android apps?

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25. What is the purpose of using the Android media framework for media handling?

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